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// What a page needs from the shell (lib/shell.dart), without importing it: open the
// menu, switch view. Pages import this; the shell imports the pages.
import 'package:flutter/material.dart';
/// Every view the menu offers. Tools are the rarely used ones (pirate-station-aide's pattern).
enum ShellView { dash, signals, captures, camera, linkTest, settings }
/// The landing view, set at build time: `--dart-define=YUKART_HOME=dash` for the car,
/// `signals` (the default, for now) while developing.
ShellView get landingView => switch (const String.fromEnvironment(
'YUKART_HOME',
defaultValue: 'signals',
)) {
'dash' => ShellView.dash,
_ => ShellView.signals,
};
/// The view on screen. The shell listens to it; anything may set it (the link-test hook does).
final shellView = ValueNotifier<ShellView>(landingView);
class ShellScope extends InheritedWidget {
const ShellScope({super.key, required this.openMenu, required super.child});
final VoidCallback openMenu;
static ShellScope? maybeOf(BuildContext context) =>
context.dependOnInheritedWidgetOfExactType<ShellScope>();
@override
bool updateShouldNotify(ShellScope old) => false;
}
/// The menu button every page puts where a back arrow would be. The menu also opens
/// with a swipe in from the left edge.
class MenuButton extends StatelessWidget {
const MenuButton({super.key, this.color});
final Color? color;
@override
Widget build(BuildContext context) => IconButton(
tooltip: 'Menu',
icon: Icon(Icons.menu, color: color),
onPressed: ShellScope.maybeOf(context)?.openMenu,
);
}