Flag each plot bucket with whether the output limiter hit the ceiling
(limiter GR > 0.1 dB), carried through ScopeRing as a per-bucket hit field and
folded into history columns. The editor draws a short red tick at the top of any
hit column (one column wide, so runs merge into segments and a lone hit is a
dot); nothing otherwise. Global marker, shown on every channel tab.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Feed the scrolling plot from a lock-free SPSC ScopeRing instead of sampling one
atomic per egui frame, so horizontal resolution is set by the audio-clocked
bucket rate (~200 Hz) rather than the ~60 fps repaint. process() accumulates a
bucket every sample_rate/BUCKET_HZ samples (peak-preserving, spanning blocks)
and pushes it; the editor drains all new buckets each frame and folds them into
PLOT_N columns. Fast transients between frames are no longer dropped, and the
plot is now audio-clocked (freezes on pause, falls to silence on stop/reset).
Drop the per-frame plot_* atomics (the per-channel lamp now reads the decayed
bar level). Also fix the area fill: render it as a strip of per-segment convex
quads instead of one concave polygon, which egui fan-filled from a corner and
left stray triangles.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Meters: per-channel |L | GR | R| layout (narrower bars). Ceiling lamp now
latches on a limiter catch and holds, clearing after 3s or on click.
Plot: per-channel selectable scrolling in/out/gain-reduction scope under the
meters, fed by new raw block-peak atomics (separate from the decayed bar
atomics). Histories for all four channels run continuously, so switching tabs
keeps each channel's history. Scroll is time-based with a flow-speed selector
(2/5/15/45 s window) so the window length is accurate regardless of frame rate,
with peak-preserving downsampling between columns.
reset() now zeroes the meters so transport restart shows silence rather than
stale values.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Stage 6 begins. Add lock-free Meters (atomics shared audio->GUI) with a
peak-with-decay ballistic, published once per block and gated on the editor
being open. Editor draws a per-channel level + gain-reduction meter panel and
a ceiling lamp fed by the output limiter. Compressor/Limiter expose
gain_reduction_db() for this.
Also add a smoothed per-channel pre-gain applied before each compressor (and
before the All compressor), driving the signal into compression and on into
the limiter for a compressed semi-distortion. Pairs with makeup for full
per-channel input/output gain-staging. Compressor DSP untouched; 16 tests pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>