flutter: IMU attitude indicator and UART health check
- WhiskeyMark widget shows roll/pitch as horizon line - ArduinoData model includes IMU euler angles - startup waits for Arduino via /health endpoint - config_service exposes backendUrl Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
@@ -1,4 +1,6 @@
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import 'dart:convert';
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import 'package:flutter/material.dart';
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import 'package:http/http.dart' as http;
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import 'screens/splash_screen.dart';
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import 'screens/dashboard_screen.dart';
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@@ -36,14 +38,12 @@ class _AppRootState extends State<AppRoot> {
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setState(() => _initStatus = 'Loading config...');
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await ConfigService.instance.load();
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// Simulate init checks - replace with real checks later
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// (UART, GPS, sensors, etc.)
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setState(() => _initStatus = 'Checking systems...');
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await Future.delayed(const Duration(milliseconds: 800));
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await Future.delayed(const Duration(milliseconds: 500));
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setState(() => _initStatus = 'UART: standby');
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await Future.delayed(const Duration(milliseconds: 400));
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// Check UART connection via backend health endpoint
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setState(() => _initStatus = 'UART: connecting...');
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await _waitForUart();
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setState(() => _initStatus = 'GPS: standby');
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await Future.delayed(const Duration(milliseconds: 400));
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@@ -61,6 +61,42 @@ class _AppRootState extends State<AppRoot> {
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setState(() => _initialized = true);
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}
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/// Poll backend health endpoint until Arduino is connected
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Future<void> _waitForUart() async {
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final backendUrl = ConfigService.instance.backendUrl;
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const maxAttempts = 30; // ~30 seconds max wait
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const retryDelay = Duration(seconds: 1);
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for (int attempt = 0; attempt < maxAttempts; attempt++) {
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try {
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final response = await http
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.get(Uri.parse('$backendUrl/health'))
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.timeout(const Duration(seconds: 2));
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if (response.statusCode == 200) {
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final data = jsonDecode(response.body) as Map<String, dynamic>;
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final arduinoOk = data['arduino_connected'] == true;
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if (arduinoOk) {
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setState(() => _initStatus = 'UART: OK');
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await Future.delayed(const Duration(milliseconds: 300));
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return;
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}
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}
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} catch (e) {
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// Backend not reachable yet - keep trying
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}
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// Not connected yet
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setState(() => _initStatus = 'UART: waiting...');
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await Future.delayed(retryDelay);
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}
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// Timeout - proceed anyway (UI will show stale data indicators)
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setState(() => _initStatus = 'UART: timeout');
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await Future.delayed(const Duration(milliseconds: 500));
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}
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@override
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Widget build(BuildContext context) {
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// Determine which screen to show (priority: overheat > splash > dashboard)
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@@ -10,6 +10,7 @@ import '../widgets/stat_box.dart';
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import '../widgets/stat_box_main.dart';
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import '../widgets/system_bar.dart';
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import '../widgets/debug_console.dart';
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import '../widgets/whiskey_mark.dart';
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// test service for triggers
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import '../services/test_flipflop_service.dart';
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@@ -41,6 +42,8 @@ class _DashboardScreenState extends State<DashboardScreen> {
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double? _voltage;
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int? _engineTemp;
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int? _gear;
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double? _roll;
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double? _pitch;
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// From backend - GPS data
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double? _gpsSpeed;
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@@ -66,6 +69,8 @@ class _DashboardScreenState extends State<DashboardScreen> {
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_rpm = data.rpm;
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_engineTemp = data.engTemp;
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_gear = data.gear;
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_roll = data.roll;
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_pitch = data.pitch;
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});
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});
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@@ -99,6 +104,8 @@ class _DashboardScreenState extends State<DashboardScreen> {
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_rpm = cachedArduino.rpm;
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_engineTemp = cachedArduino.engTemp;
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_gear = cachedArduino.gear;
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_roll = cachedArduino.roll;
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_pitch = cachedArduino.pitch;
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}
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final cachedGps = WebSocketService.instance.latestGps;
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@@ -175,12 +182,17 @@ class _DashboardScreenState extends State<DashboardScreen> {
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child: Row(
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children: [
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// RPM from Arduino
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StatBoxMain(
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value: _formatInt(_rpm),
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label: 'RPM',
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// StatBoxMain(
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// value: _formatInt(_rpm),
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// label: 'RPM',
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// ),
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// Attitude indicator (whiskey mark)
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Expanded(
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child: WhiskeyMark(
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roll: _roll,
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pitch: _pitch,
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),
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),
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// Add second StatBoxMain here for 2-up layout:
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// StatBoxMain(value: '4500', unit: 'rpm', label: 'TACH'),
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],
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),
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),
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@@ -2,14 +2,16 @@ import 'dart:async';
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import 'dart:convert';
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import 'package:http/http.dart' as http;
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/// Data from Arduino (voltage, rpm, engine temp, gear)
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/// Data from Arduino (voltage, rpm, engine temp, gear, IMU)
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class ArduinoData {
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final double? voltage;
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final int? rpm;
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final int? engTemp;
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final int? gear; // 0 = neutral, 1-6 = gear
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final double? roll; // Euler angle in degrees (negative = left, positive = right)
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final double? pitch; // Euler angle in degrees (negative = nose down)
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ArduinoData({this.voltage, this.rpm, this.engTemp, this.gear});
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ArduinoData({this.voltage, this.rpm, this.engTemp, this.gear, this.roll, this.pitch});
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factory ArduinoData.fromJson(Map<String, dynamic> json) {
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return ArduinoData(
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@@ -17,6 +19,8 @@ class ArduinoData {
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rpm: (json['rpm'] as num?)?.toInt(),
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engTemp: (json['eng_temp'] as num?)?.toInt(),
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gear: (json['gear'] as num?)?.toInt(),
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roll: (json['roll'] as num?)?.toDouble(), // IMU mounted with axes swapped
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pitch: (json['pitch'] as num?)?.toDouble(),
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);
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}
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}
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@@ -86,4 +86,11 @@ class ConfigService {
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if (value is String && value.isNotEmpty) return value;
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return _defaultNavigator;
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}
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/// Backend URL for API calls
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String get backendUrl {
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final value = _config?['backend_url'];
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if (value is String && value.isNotEmpty) return value;
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return 'http://127.0.0.1:5000';
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}
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}
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@@ -184,7 +184,10 @@ class WebSocketService {
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final arduino = ArduinoData.fromJson(data);
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_latestArduino = arduino;
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_arduinoController.add(arduino);
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_log('ard: ${arduino.rpm ?? "-"}rpm ${arduino.voltage ?? "-"}V g${arduino.gear ?? "-"}');
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final rollStr = arduino.roll != null ? 'r${arduino.roll!.round()}' : '';
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final pitchStr = arduino.pitch != null ? 'p${arduino.pitch!.round()}' : '';
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final imuStr = (rollStr.isNotEmpty || pitchStr.isNotEmpty) ? ' $rollStr$pitchStr' : '';
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_log('ard: ${arduino.rpm ?? "-"}rpm ${arduino.voltage ?? "-"}V g${arduino.gear ?? "-"}$imuStr');
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}
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});
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228
pi/ui/lib/widgets/whiskey_mark.dart
Normal file
228
pi/ui/lib/widgets/whiskey_mark.dart
Normal file
@@ -0,0 +1,228 @@
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import 'dart:math' as math;
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import 'package:flutter/material.dart';
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import '../theme/app_theme.dart';
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/// Primitive attitude indicator (whiskey mark) displaying roll/pitch.
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///
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/// Visual: tilting horizon line based on roll angle
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/// Hard left (-45°+): ╲
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/// Left (-15°): ╲─
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/// Level (0°): ─
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/// Right (+15°): ─╱
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/// Hard right (+45°+): ╱
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///
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/// Below the horizon: numeric readout "R: -12° P: 5°"
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class WhiskeyMark extends StatelessWidget {
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/// Roll angle in degrees. Negative = left bank, positive = right bank.
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final double? roll;
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/// Pitch angle in degrees. Negative = nose down, positive = nose up.
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final double? pitch;
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const WhiskeyMark({
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super.key,
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this.roll,
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this.pitch,
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});
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@override
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Widget build(BuildContext context) {
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final theme = AppTheme.of(context);
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return LayoutBuilder(
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builder: (context, constraints) {
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final size = math.min(constraints.maxWidth, constraints.maxHeight);
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final horizonSize = size * 0.6;
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final fontSize = size * 0.12;
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return Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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// Horizon indicator
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SizedBox(
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width: horizonSize,
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height: horizonSize,
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child: CustomPaint(
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painter: _HorizonPainter(
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roll: roll ?? 0,
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pitch: pitch ?? 0,
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lineColor: theme.foreground,
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skyColor: theme.subdued.withValues(alpha: 0.2),
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groundColor: theme.highlight.withValues(alpha: 0.3),
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),
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),
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),
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SizedBox(height: size * 0.05),
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// Numeric readout
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Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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Text(
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'R: ${_formatAngle(roll)}',
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style: TextStyle(
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fontSize: fontSize,
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fontWeight: FontWeight.w400,
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fontFeatures: const [FontFeature.tabularFigures()],
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color: theme.foreground,
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),
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),
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SizedBox(width: size * 0.1),
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Text(
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'P: ${_formatAngle(pitch)}',
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style: TextStyle(
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fontSize: fontSize,
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fontWeight: FontWeight.w400,
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fontFeatures: const [FontFeature.tabularFigures()],
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color: theme.subdued,
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),
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),
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],
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),
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SizedBox(height: size * 0.02),
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// Label
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Text(
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'ATTITUDE',
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style: TextStyle(
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fontSize: fontSize * 0.8,
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fontWeight: FontWeight.w400,
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color: theme.subdued,
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letterSpacing: 1,
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),
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),
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],
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);
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},
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);
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}
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String _formatAngle(double? angle) {
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if (angle == null) return '—°';
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return '${angle.round()}°';
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}
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}
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/// Custom painter for the tilting horizon line
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class _HorizonPainter extends CustomPainter {
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final double roll;
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final double pitch;
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final Color lineColor;
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final Color skyColor;
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final Color groundColor;
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_HorizonPainter({
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required this.roll,
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required this.pitch,
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required this.lineColor,
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required this.skyColor,
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required this.groundColor,
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});
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@override
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void paint(Canvas canvas, Size size) {
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final center = Offset(size.width / 2, size.height / 2);
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final radius = math.min(size.width, size.height) / 2;
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// Clip to circle
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canvas.save();
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canvas.clipPath(Path()..addOval(Rect.fromCircle(center: center, radius: radius)));
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// Convert roll to radians (negate so positive roll tilts right visually)
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final rollRad = -roll * math.pi / 180;
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// Pitch offset (positive pitch moves horizon down, showing more sky)
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// Scale: 90° pitch = full radius displacement
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final pitchOffset = (pitch / 90) * radius;
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// Calculate horizon line endpoints
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// The horizon is a horizontal line that we rotate by roll and offset by pitch
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final horizonY = center.dy + pitchOffset;
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// Paint sky (above horizon)
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final skyPaint = Paint()..color = skyColor;
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final groundPaint = Paint()..color = groundColor;
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// Create rotated horizon path
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canvas.save();
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canvas.translate(center.dx, center.dy);
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canvas.rotate(rollRad);
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canvas.translate(-center.dx, -center.dy);
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// Sky rectangle (above horizon)
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canvas.drawRect(
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Rect.fromLTRB(
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center.dx - radius * 2,
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center.dy - radius * 2,
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center.dx + radius * 2,
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horizonY,
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),
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skyPaint,
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);
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// Ground rectangle (below horizon)
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canvas.drawRect(
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Rect.fromLTRB(
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center.dx - radius * 2,
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horizonY,
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center.dx + radius * 2,
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center.dy + radius * 2,
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),
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groundPaint,
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);
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// Horizon line
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final linePaint = Paint()
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..color = lineColor
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..strokeWidth = 2
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..style = PaintingStyle.stroke;
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canvas.drawLine(
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Offset(center.dx - radius, horizonY),
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Offset(center.dx + radius, horizonY),
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linePaint,
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);
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canvas.restore();
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// Draw circle border
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final borderPaint = Paint()
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..color = lineColor.withValues(alpha: 0.5)
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..strokeWidth = 1.5
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..style = PaintingStyle.stroke;
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canvas.drawCircle(center, radius - 1, borderPaint);
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// Draw center reference mark (fixed, doesn't rotate)
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final refPaint = Paint()
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..color = lineColor
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..strokeWidth = 2
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..style = PaintingStyle.stroke;
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// Small wings
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canvas.drawLine(
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Offset(center.dx - radius * 0.3, center.dy),
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Offset(center.dx - radius * 0.1, center.dy),
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refPaint,
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);
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canvas.drawLine(
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Offset(center.dx + radius * 0.1, center.dy),
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Offset(center.dx + radius * 0.3, center.dy),
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refPaint,
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);
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// Center dot
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canvas.drawCircle(center, 3, Paint()..color = lineColor);
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canvas.restore();
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}
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@override
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bool shouldRepaint(_HorizonPainter oldDelegate) {
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return roll != oldDelegate.roll ||
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pitch != oldDelegate.pitch ||
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lineColor != oldDelegate.lineColor;
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}
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}
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Block a user