ui: multiple visual upgrades:
- attitude indicator: pitch ladders and little triangle crosshair - accelerometer: G trace and various other stuff - navigator: bigger surprise
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@@ -221,8 +221,8 @@ class _DashboardScreenState extends State<DashboardScreen> {
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child: AccelGraph(
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ax: _dynamicAx, // Gravity-compensated lateral
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ay: _dynamicAy, // Gravity-compensated longitudinal
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maxG: 1.0,
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ghostTrackPeriod: const Duration(seconds: 3),
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maxG: 0.8,
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ghostTrackPeriod: const Duration(seconds: 4),
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),
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)
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],
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