new client connection logic
- esp32 requests for image when ready to receive - server serves initial image on request
This commit is contained in:
@@ -157,11 +157,14 @@ static void ws_event_handler(void *arg, esp_event_base_t event_base,
|
||||
case WEBSOCKET_EVENT_CONNECTED:
|
||||
ESP_LOGI(TAG, "Audio WS connected");
|
||||
s_state = AUDIO_CONNECTED;
|
||||
s_img_pending = false;
|
||||
esp_websocket_client_send_text(s_client, "{\"type\":\"request_image\"}", 23, pdMS_TO_TICKS(1000));
|
||||
break;
|
||||
|
||||
case WEBSOCKET_EVENT_DISCONNECTED:
|
||||
ESP_LOGW(TAG, "Audio WS disconnected");
|
||||
s_playing = false;
|
||||
s_img_pending = false;
|
||||
flush_queue();
|
||||
s_state = AUDIO_IDLE;
|
||||
break;
|
||||
@@ -275,9 +278,11 @@ const lv_img_dsc_t *audio_client_get_status_image(bool *updated)
|
||||
{
|
||||
if (updated) {
|
||||
*updated = s_img_updated;
|
||||
if (s_img_updated) {
|
||||
s_img_updated = false;
|
||||
}
|
||||
}
|
||||
return &s_img_dsc;
|
||||
}
|
||||
|
||||
void audio_client_ack_status_image(void)
|
||||
{
|
||||
s_img_updated = false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user