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# Video-related files for NCMR songs
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This repo houses the code-like files for NCMR music videos. Binary assets live elsewhere.
## Structure
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> **Repo state: workspace under construction.** `master` is *not* locked in yet —
> it is still being assembled as the shared template. Until it is locked, any
> branching strategy is fine and template/tooling work can land on `master`
> directly. The branch conventions below describe the intended end state, not a
> rule currently in force.
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### `master` branch — shared template
This branch holds the common scaffolding:
- **Remotion project** — entry point, root component, and a placeholder composition
- **`ffmpeg.sh`** — helper for baking ASS subtitles or bypassing with static image + audio
- **`src/lrc2srt.ts`** — legacy LRC → SRT subtitle converter
- **Build config** — TypeScript, ESLint, Prettier, Remotion studio
### Song branches
For each song, create a branch `<song-name>/master` (and optionally feature branches
like `<song-name>/synced-lyrics-remotion`):
```
git checkout -b <song-name>/master
```
Copy the shared template into the song branch, then add song-specific files:
```
mkdir -p <song-name>
# Place your song-specific compositions, assets manifests, etc.
```
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Once `master` is locked in it remains protected and mostly immutable. Until then,
song branches are a rehearsal for that end state, not a requirement.
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## Guideline
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### Git-ignored (not tracked here)
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- Binary input assets (audio, images, fonts, material video clips)
- Video output (`out/`, rendered files)
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For untracked input assets, a **bill of materials** listing everything and explaining
what each file is will be mandatory. Keep it as `BOM.md` alongside your song assets.
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### Branching
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- `master` — minimal template (protected once locked in)
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- `<song>/master` — song-specific work
- `<song>/<feature>` — parallel features for a song
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Once `master` is locked, this repo's branching rules supersede any generic git
operation conventions. Before that point, use whatever is convenient.